Hell Fighter 17 // Super 17, Anti-Saiyan Killing Machine (Alternate Art) - Ultimate Advent - BT26-002[Auto] When this card is placed in your Leader Area, activate up to 1 "Power Absorption and Release" from your deck. [Auto] When this card attacks, draw 1 card. [Activate: Main] [Once per turn] Add up to 1 card from your life to your hand, place up to 1 red "Android" card with an energy cost of 1 from your deck into its owner's Drop, then shuffle your deck. [Awaken] When your life is at 5 or less: Draw 2 cards. Super 17, Anti Saiyan Killing Machine
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[Auto] When this card is placed in your Leader Area, activate up to 1 "Power Absorption and Release" from your deck. [Auto] When this card attacks, draw 1 card. [Activate:Main] [Once per turn] Add up to 1 card from your life to your hand, place up to 1 red "Android" card with an energy cost of 1 from your deck into its owner's Drop, then shuffle your deck. [Awaken] When your life is at 5 or less: Draw 2 cards.
Super 17, Anti-Saiyan Killing Machine [Auto] [Once per turn] When your red "Super 17" card attacks, draw 1 card. [Activate:Main] [Once per turn] Place a total of 3 cards from under all your red "Super 17" cards into their owner's Drop : Choose up to 1 of your red "Super 17" cards, switch it to Active Mode, and this card gets +10000 power for the turn. [Activate:Battle] [Once per turn] Use up to 1 red "Android" card with 5000 combo power from your Drop in a combo with its skills negated for the turn.