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This game is a tongue-in-cheek tribute to encumbrance rules and other tropes found in dungeon-crawling games. Play as Adventurers at the end of a dungeon who must now decide what to keep and leave behind from the Boss' Loot crate.
Hold on to possessions that spark joy and add them to your inventory. The objects you decide your Adventurer carries home make up what you pack as your final inventory. Choose wisely, because you what pack is all you have for your Party and their journey home.
System: GM-less
Mechanic: d6, d20, Cards (included), Pebbles (included)
Number of Players: 2-6
Genre: Fantasy
Tone: Light-Hearted
Themes: Decluttering, Adventure, Exploration
Designer: Kalum for The Rolistes
Ships within 48 hours · Estimated delivery Aug 11 - Aug 16
US$40
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